The Skills entry is reserved for monsters that are proficient in one or more skills. For example, a monster that is very perceptive and stealthy might have bonuses to Wisdom (Perception) and Dexterity (Stealth) checks.
A skill bonus is the sum of a monster’s relevant ability modifier and its proficiency bonus, which is determined by the monster’s challenge rating (as shown in the Proficiency Bonus by Challenge Rating table). Other modifiers might apply. For instance, a monster might have a larger-than-expected bonus (usually double its proficiency bonus) to account for its heightened expertise.
More Rules
Explore other rules in the same category
Size
A monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan. The Size Categories table shows how much space a …
Modifying Creatures
Despite the versatile collection of monsters in this book, you might be at a loss when it comes to finding …
Type
A monster’s type speaks to its fundamental nature. Certain spells, magic items, class features, and other effects in the game …
Tags
A monster might have one or more tags appended to its type, in parentheses. For example, an orc has the …
Alignment
A monster’s alignment provides a clue to its disposition and how it behaves in a roleplaying or combat situation. For …
Armor Class
A monster that wears armor or carries a shield has an Armor Class (AC) that takes its armor, shield, and …