Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Draconic, Primordial
Resistances & Immunities
Environments
Actions
Bite
+5 to hit, reach 5 ft (1.5 m). Hit: 1d10 cold damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) cold damage.
Tidal Breath
The dragon exhales a crushing wave of frigid seawater in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw. On a failure, the target takes 11 (2d10) bludgeoning damage and 11 (2d10) cold damage, and is pushed 15 feet away from the dragon and knocked prone. On a successful save the creature takes half as much damage and isn't pushed or knocked prone.
About Sea Dragon Wyrmling
Sea Dragon Wyrmling is a medium dragon with a Challenge Rating of 2. It has a neutral evil alignment.
In combat, this creature maintains an Armor Class of 17 and possesses 52 hit points (derived from 8d8+16).
Sea Dragon Wyrmling has communication capabilities including Common, Draconic, Primordial. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Sea Dragon Wyrmling
3 tips available
GM Tips: Using Sea Dragon Wyrmling
When using Sea Dragon Wyrmling in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
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Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.
Player Guide: Facing Sea Dragon Wyrmling
3 strategies available
Player Guide: Facing Sea Dragon Wyrmling
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
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Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Sea Dragon Wyrmling?
- Sea Dragon Wyrmling has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Sea Dragon Wyrmling?
- Sea Dragon Wyrmling is a Medium Dragon, which affects how certain spells and abilities interact with it.
- What languages does Sea Dragon Wyrmling speak?
- Sea Dragon Wyrmling can communicate in Common, Draconic, Primordial.
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