Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Draconic
Resistances & Immunities
Environments
Traits
Apothecary
As a bonus action the kobold can select one of the following damage types: acid, cold, or fire. Until it uses this action again, the kobold has resistance to the chosen damage type. Additionally, the kobold is proficient with a poisoner's kit.
Pack Tactics
The kobold has advantage on an attack roll against a target if at least one of the kobold's allies is within 5 feet of the target and the ally isn't incapacitated.
Sunlight Sensitivity
While in sunlight, the kobold has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.
Actions
Alchemical Protection
The kobold chooses up to six allied creatures within 10 feet. It releases alchemical vapors that grant those allies resistance to poison damage for 10 minutes. Instead of poison damage, the kobold can grant resistance to the damage type currently in effect for its Apothecary trait.
Dagger
+5 to hit, reach 5 ft (1.5 m). Hit: 1d4 poison damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) poison damage.
Dart
+5 to hit, range 20/60 ft (6.1/18.3 m). Hit: 1d4 poison damage.
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) poison damage.
Explosive Flask
The kobold throws a flask of volatile substances at a point within 30 feet. The flask explodes in a 15-foot radius. Creatures in the area take 17 (5d6) poison damage and are poisoned for 1 minute, or take half damage and are not poisoned with a successful DC 13 Dexterity saving throw. A poisoned creature repeats the saving throw at the end of each of its turns, ending the poisoned condition on a success. Instead of poison damage, the kobold can deal the damage type currently in effect for its Apothecary trait.
Multiattack
The kobold makes two attacks.
About Kobold Alchemist
Kobold Alchemist is a small humanoid with a Challenge Rating of 2. It has a lawful neutral alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 44 hit points (derived from 8d6+16).
Kobold Alchemist has communication capabilities including Common, Draconic. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Kobold Alchemist
1 tips available
GM Tips: Using Kobold Alchemist
When using Kobold Alchemist in your D&D 5e campaign, consider these tactical approaches:
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Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.
Player Guide: Facing Kobold Alchemist
1 strategies available
Player Guide: Facing Kobold Alchemist
When your party encounters this creature, keep these strategies in mind:
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Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Kobold Alchemist?
- Kobold Alchemist has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Kobold Alchemist?
- Kobold Alchemist is a Small Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Kobold Alchemist speak?
- Kobold Alchemist can communicate in Common, Draconic.
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