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Anubian

Medium · Elemental · CR 2 · Chaotic Evil

Source. Tome of Beasts
Armor Class
13
Hit Points and Hit Dice
44 (8d8+8)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
16
+3
CON
12
+1
INT
10
+0
WIS
12
+1
CHA
10
+0

Overview

Category Monsters
Size Medium
Type Elemental
Alignment Chaotic Evil
XP 450
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Tremorsense 30 ft (9.1 m)
Passive Perception 11

Skills

Stealth +5

Languages

Primordial

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Traits

Sand Stealth

The anubian gains an additional +2 (+7 in total) to Stealth in sand terrain

Sand Step

Instead of moving, the anubian's humanoid form collapses into loose sand and immediately reforms at another unoccupied space within 10 feet. This movement doesn't provoke opportunity attacks. After using this trait in sand terrain, the anubian can Hide as part of this movement even if under direct observation. Anubians can sand step under doors or through similar obstacles, provided there's a gap large enough for sand to sift through.

Vulnerability to Water

For every 5 feet the anubian moves while touching water or for every gallon of water splashed on it, it takes 2 (1d4) cold damage. An anubian completely immersed in water takes 10 (4d4) cold damage at the start of its turn.

Actions

Claw

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6 slashing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Haboob

1/day

The anubian creates a sandstorm in a cylinder 30-feet high, that reaches to within 5 feet of it. The storm moves with the anubian. The area is heavily obscured, and each creature other than an anubian that enters the sandstorm or ends its turn there must make a successful DC 13 Strength saving throw or be restrained by it. Also, each creature other than an anubian that ends its turn inside the sandstorm takes 3 (1d6) slashing damage. The anubian can maintain the haboob for up to 10 minutes as if concentrating on a spell. While maintaining the haboob, the anubian's speed is reduced to 5 feet and it can't sand step. Creatures restrained by the sandstorm move with the anubian. A creature can free itself or an adjacent creature from the sandstorm by using its action and making a DC 13 Strength check. A successful check ends the restraint on the target creature.

Multiattack

The anubian makes two claw attacks.

About Anubian

Anubian is a medium elemental with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 44 hit points (derived from 8d8+8).

Anubian has communication capabilities including Primordial. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Anubian

2 tips available

When using Anubian in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Anubian

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Anubian?
Anubian has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Anubian?
Anubian is a Medium Elemental, which affects how certain spells and abilities interact with it.
What languages does Anubian speak?
Anubian can communicate in Primordial.

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