Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Celestial, Giant, Sylvan
Resistances & Immunities
Environments
Traits
Amphibious
The andrenjinyi can breathe air and water.
Innate Spellcasting
the andrenjinyi's spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:
at will: create water, speak with animals, stoneshape
3/day each: control weather, dispel magic, reincarnate
1/day each: blight, commune with nature, contagion, flesh to stone, plant growth
Magic Resistance
The andrenjinyi has advantage on saving throws against spells and other magical effects.
Magic Weapons
The andrenjinyi's weapon attacks are magical.
Actions
Bite
+15 to hit, reach 20 ft (6.1 m). Hit: 4d12 piercing damage.
Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 36 (4d12 + 10) piercing damage.
Constrict
+15 to hit, reach 5 ft (1.5 m). Hit: 4d12 bludgeoning damage.
Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 36 (4d12 + 10) bludgeoning damage, and the target is grappled (escape DC 20). Until this grapple ends the target is restrained, and the andrenjinyi can't constrict another target.
Multiattack
The andrenjinyi makes two attacks, one with its bite and one with its constriction. If both attacks hit the same target, then the target is Swallowed Whole.
Rainbow Arch
The andrenjinyi can instantaneously teleport between sources of fresh water within 1 mile as an action. It can't move normally or take any other action on the turn when it uses this power. When this power is activated, a rainbow manifests between the origin and destination, lasting for 1 minute.
Swallow Whole
If the bite and constrict attacks hit the same target in one turn, the creature is swallowed whole. The target is blinded and restrained, and has total cover against attacks and other effects outside the andrenjinyi. The target takes no damage inside the andrenjinyi. The andrenjinyi can have three Medium-sized creatures or four Small-sized creatures swallowed at a time. If the andrenjinyi takes 20 damage or more in a single turn from a swallowed creature, the andrenjinyi must succeed on a DC 18 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 5 feet of the andrenjinyi. If the andrenjinyi is slain, a swallowed creature is no longer restrained by it and can escape from the andrenjinyi by using 15 feet of movement, exiting prone. The andrenjinyi can regurgitate swallowed creatures as a free action.
Transmuting Gullet
When a creature is swallowed by an andrenjinyi, it must make a successful DC 19 Wisdom saving throw each round at the end of its turn or be affected by true polymorph into a new form chosen by the andrenjinyi. The effect is permanent until dispelled or ended with a wish or comparable magic.
About Andrenjinyi
Andrenjinyi is a gargantuan celestial with a Challenge Rating of 15. It has a neutral alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 228 hit points (derived from 13d20+91).
Andrenjinyi has communication capabilities including Common, Celestial, Giant, Sylvan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Andrenjinyi
3 tips available
GM Tips: Using Andrenjinyi
When using Andrenjinyi in your D&D 5e campaign, consider these tactical approaches:
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Burrowing Tactics: This creature can burrow at 20 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
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Climbing Advantage: This creature can climb at 20 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
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Aquatic Combat: This creature can swim at 60 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Andrenjinyi
3 strategies available
Player Guide: Facing Andrenjinyi
When your party encounters this creature, keep these strategies in mind:
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Burrowing Defense: This creature can burrow at 20 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
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Climbing Defense: This creature can climb at 20 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
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Aquatic Combat Defense: This creature can swim at 60 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 15.
Solo Encounter:
A single character of level 19 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 24,000 XP
- Hard: 36,000 XP
- Deadly: 48,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Andrenjinyi?
- Andrenjinyi has a Challenge Rating of 15, making it appropriate for parties of level 15.0.
- What type of creature is Andrenjinyi?
- Andrenjinyi is a Gargantuan Celestial, which affects how certain spells and abilities interact with it.
- What languages does Andrenjinyi speak?
- Andrenjinyi can communicate in Common, Celestial, Giant, Sylvan.
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Related D&D 5e Content
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