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Tripwire Patch

Huge · Plant · CR 4 · Unaligned

Armor Class
14 (natural armor)
Hit Points and Hit Dice
95 (10d12+30)
Challenge Rating CR
4

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
10
+0
CON
17
+3
INT
2
-4
WIS
12
+1
CHA
6
-2

Overview

Category Monsters
Size Huge
Type Plant
Alignment Unaligned
XP 1100
Initiative Bonus +0

Movement

Walk 10 ft (3 m)
Swim 5 ft (1.5 m)
Climb 5 ft (1.5 m)
Burrow 20 ft (6.1 m)
Crawl 5 ft (1.5 m)

Senses

Tremorsense 60 ft (18.3 m)
Passive Perception 15

Skills

Perception +1

Resistances & Immunities

Condition Immunities
blinded, deafened, prone

Traits

Bountiful Death

When the tripwire patch reduces a creature to 0 hp nearby plants erupt with growth. Plants within 20' of the body become thick overgrown difficult terrain and all plants within a 2-mile radius centered on the point where the creature was killed become enriched for 7 days for each CR of the slain creature (minimum of 7 days) cumulatively increasing in duration each time the patch kills a creature. Enriched plants yield twice the normal amount of food when harvested.

False Appearance

While motionless indistinguishable from normal patch of foliage such as flowers or bushes.

Reactions

No Escape

If a prone creature within 5 ft. of patch stands up from prone patch can make one Bite vs. it.

About Tripwire Patch

Tripwire Patch is a huge plant with a Challenge Rating of 4. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 95 hit points (derived from 10d12+30).

GM Tips: Using Tripwire Patch

1 tips available

When using Tripwire Patch in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 20 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.

Player Guide: Facing Tripwire Patch

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 20 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 4.

Solo Encounter:

A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 2,000 XP
  • Hard: 3,000 XP
  • Deadly: 4,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Tripwire Patch?
Tripwire Patch has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
What type of creature is Tripwire Patch?
Tripwire Patch is a Huge Plant, which affects how certain spells and abilities interact with it.

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