Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Resistances & Immunities
Traits
Bountiful Death
When the tripwire patch reduces a creature to 0 hp nearby plants erupt with growth. Plants within 20' of the body become thick overgrown difficult terrain and all plants within a 2-mile radius centered on the point where the creature was killed become enriched for 7 days for each CR of the slain creature (minimum of 7 days) cumulatively increasing in duration each time the patch kills a creature. Enriched plants yield twice the normal amount of food when harvested.
False Appearance
While motionless indistinguishable from normal patch of foliage such as flowers or bushes.
Reactions
No Escape
If a prone creature within 5 ft. of patch stands up from prone patch can make one Bite vs. it.
About Tripwire Patch
Tripwire Patch is a huge plant with a Challenge Rating of 4. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 95 hit points (derived from 10d12+30).
GM Tips: Using Tripwire Patch
1 tips available
GM Tips: Using Tripwire Patch
When using Tripwire Patch in your D&D 5e campaign, consider these tactical approaches:
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Burrowing Tactics: This creature can burrow at 20 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
Player Guide: Facing Tripwire Patch
1 strategies available
Player Guide: Facing Tripwire Patch
When your party encounters this creature, keep these strategies in mind:
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Burrowing Defense: This creature can burrow at 20 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 4.
Solo Encounter:
A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 2,000 XP
- Hard: 3,000 XP
- Deadly: 4,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Tripwire Patch?
- Tripwire Patch has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
- What type of creature is Tripwire Patch?
- Tripwire Patch is a Huge Plant, which affects how certain spells and abilities interact with it.
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Related D&D 5e Content
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