Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Resistances & Immunities
Traits
Discordant Drone
Creatures within 15 ft. of it can’t hear each other’s spoken words and can’t cast spells with verbal components.
Siege Monster
Double damage to objects/structures.
Unstoppable
Moving through difficult terrain doesn’t cost it extra movement and its speed can’t be reduced.
About Scarab, Suncatcher
Scarab, Suncatcher is a gargantuan beast with a Challenge Rating of 10. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 19 and possesses 145 hit points (derived from 10d20+40).
GM Tips: Using Scarab, Suncatcher
2 tips available
GM Tips: Using Scarab, Suncatcher
When using Scarab, Suncatcher in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Burrowing Tactics: This creature can burrow at 40 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
Player Guide: Facing Scarab, Suncatcher
2 strategies available
Player Guide: Facing Scarab, Suncatcher
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Burrowing Defense: This creature can burrow at 40 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 10.
Solo Encounter:
A single character of level 13 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 11,000 XP
- Hard: 16,500 XP
- Deadly: 22,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Scarab, Suncatcher?
- Scarab, Suncatcher has a Challenge Rating of 10, making it appropriate for parties of level 10.0.
- What type of creature is Scarab, Suncatcher?
- Scarab, Suncatcher is a Gargantuan Beast, which affects how certain spells and abilities interact with it.
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