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Kobold, Drake Rider

Small · Humanoid · CR 3 · Lawful Neutral

Armor Class
15 (studded leather)
Hit Points and Hit Dice
71 (13d6+26)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
17
+3
DEX
16
+3
CON
15
+2
INT
12
+1
WIS
10
+0
CHA
14
+2

Overview

Category Monsters
Size Small
Type Humanoid
Alignment Lawful Neutral
XP 700
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Skills

Perception +0

Languages

Common, Draconic

Traits

Drake Mount

Has formed a bond with Med or larger drake mount (found in this or other books or use the statistics of a giant lizard). Regardless of the drake’s intelligence it acts as a controlled mount while carrying a drake rider obeying the rider’s spoken commands. Mounting and dismounting the drake costs the drake rider only 5 ft. of movement.

Mounted Warrior

While the drake rider is mounted its mount can’t be charmed or frightened.

Sunlight Sensitivity

In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.

Sure Seat

While mounted and not incapacitated the drake rider can’t be knocked prone dismounted or moved vs. its will.

Trained Tactics (Recharge 4–6)

The drake rider commands its mount to move up to 30' in a straight line moving through the space of any Large or smaller creature and performing one of the following tactical maneuvers. This movement doesn’t provoke opportunity attacks.Barrel Roll: The mount flies up and over one creature in the line ending its movement at least 10 ft. past the target. As the drake rider hangs upside down at the top of the loop it makes one Spear attack vs. the target with advantage. On a hit the rider rolls damage dice three times. The mount must have a flying speed to use this maneuver.Corkscrew Roll: The mount swims in a corkscrew around the creatures in the line. Each creature in the line must make DC 13 Dex save or be incapacitated with dizziness until the end of its next turn. The mount must have a swimming speed to use this maneuver.Weaving Rush The mount weaves back and forth along the line. Each creature in the line must make DC 13 Str save or take 10 (3d6) bludgeoning damage and be knocked prone.

Reactions

Failsafe Equipment

The drake rider wears wing-like arm and feet flaps folded on its back. If its mount dies or it is dismounted the rider descends 60' per round and takes no damage from falling if its mount was flying or it gains a swimming speed of 30' for 1 min if its mount was swimming.

About Kobold, Drake Rider

Kobold, Drake Rider is a small humanoid with a Challenge Rating of 3. It has a lawful neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 71 hit points (derived from 13d6+26).

Kobold, Drake Rider has communication capabilities including Common, Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Kobold, Drake Rider

1 tips available

When using Kobold, Drake Rider in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Kobold, Drake Rider

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Kobold, Drake Rider?
Kobold, Drake Rider has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Kobold, Drake Rider?
Kobold, Drake Rider is a Small Humanoid, which affects how certain spells and abilities interact with it.
What languages does Kobold, Drake Rider speak?
Kobold, Drake Rider can communicate in Common, Draconic.

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