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Fungi, Mush Marcher

Large · Plant · CR 3 · Neutral

Armor Class
13 (natural armor)
Hit Points and Hit Dice
85 (10d10+30)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
12
+1
CON
16
+3
INT
7
-2
WIS
14
+2
CHA
3
-4

Overview

Category Monsters
Size Large
Type Plant
Alignment Neutral
XP 700
Initiative Bonus +1

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Blindsight 60 ft (18.3 m)
Passive Perception 14

Skills

Perception +2

Languages

understands Common, + one language known by its grower, but can't speak

Resistances & Immunities

Damage Vulnerabilities
thunder

Traits

Keen Hearing

Advantage on hearing Wis (Perception) checks.

Partial Echolocation

Its blindsight is reduced to 10 ft. while deafened.

Bonus Actions

Recall Harpoon

Pulls on the mycelial threads connecting it to its harpoon returning the harpoon to its empty hand. If harpoon is stuck in a creature that creature must make DC 13 Str save or be pulled up to 15 ft. toward marcher.

About Fungi, Mush Marcher

Fungi, Mush Marcher is a large plant with a Challenge Rating of 3. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 85 hit points (derived from 10d10+30).

Fungi, Mush Marcher has communication capabilities including understands Common, + one language known by its grower, but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Fungi, Mush Marcher

2 tips available

When using Fungi, Mush Marcher in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Fungi, Mush Marcher

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Fungi, Mush Marcher?
Fungi, Mush Marcher has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Fungi, Mush Marcher?
Fungi, Mush Marcher is a Large Plant, which affects how certain spells and abilities interact with it.
What languages does Fungi, Mush Marcher speak?
Fungi, Mush Marcher can communicate in understands Common, + one language known by its grower, but can't speak.

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