Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Traits
Limited Amphibiousness
Can breathe air and water but needs to be submerged at least once every 4 hrs to avoid suffocating.
Shifting Camouflage
Its carapace adapts to its current surroundings. The nymph has advantage on Dex (Stealth) checks made to hide in nonmagical natural terrain.
Bonus Actions
Water Jet
Takes the Disengage action and each creature within 5 ft. of nymph: DC 13 Dex save or be blinded until end of its next turn.
About Dawnfly, Desolation Nymph
Dawnfly, Desolation Nymph is a large beast with a Challenge Rating of 2. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 68 hit points (derived from 8d10+24).
GM Tips: Using Dawnfly, Desolation Nymph
3 tips available
GM Tips: Using Dawnfly, Desolation Nymph
When using Dawnfly, Desolation Nymph in your D&D 5e campaign, consider these tactical approaches:
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Burrowing Tactics: This creature can burrow at 15 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
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Climbing Advantage: This creature can climb at 15 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
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Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Dawnfly, Desolation Nymph
3 strategies available
Player Guide: Facing Dawnfly, Desolation Nymph
When your party encounters this creature, keep these strategies in mind:
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Burrowing Defense: This creature can burrow at 15 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
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Climbing Defense: This creature can climb at 15 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
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Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Dawnfly, Desolation Nymph?
- Dawnfly, Desolation Nymph has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Dawnfly, Desolation Nymph?
- Dawnfly, Desolation Nymph is a Large Beast, which affects how certain spells and abilities interact with it.
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