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Vine Golem

Medium · Construct · CR 3 · Neutral

Armor Class
14
Hit Points and Hit Dice
67 (9d8+27)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
18
+4
CON
17
+3
INT
6
-2
WIS
10
+0
CHA
5
-3

Overview

Category Monsters
Size Medium
Type Construct
Alignment Neutral
XP 700
Initiative Bonus +4

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Skills

Perception +2 Stealth +6

Languages

understands the languages of its creator but can't speak

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
bludgeoning and piercing from nonmagical attacks not made with adamantine weapons
Damage Vulnerabilities
slashing
Condition Immunities
charmed, exhaustion, frightened, paralyzed, poisoned

Traits

Bound

The vine golem is psychically bound to its creator and can communicate telepathically with its creator as long as neither is incapacitated. In addition, each knows the distance to and direction of the other. The golem and its creator don’t have to be on the same plane of existence to communicate telepathically, but they do have to be on the same plane to know each other’s distance and direction.

Creator’s Eyes and Ears

As a bonus action, the creator can see through the vine golem’s eyes and hear what it hears until the start of the creator’s next turn, gaining the benefits of the vine golem’s darkvision. During this time, the creator is deaf and blind with regard to its own senses. While using the construct’s senses, the creator can cast a spell through the vine golem, using those senses to target the spell. The range, area, and effect of the spell are calculated as if the spell originated from the vine golem, not the master, though the master must still cast the spell on the master’s turn. Spells that require concentration must be maintained by the master.

Immutable Form

The vine golem is immune to any spell or effect that would alter its form.

Magic Resistance

The vine golem has advantage on saving throws against spells and other magical effects.

Plant Camouflage

The vine golem has advantage on Dexterity (Stealth) checks it makes in any terrain that contains ample obscuring plant life.

Actions

Multiattack

The vine golem makes two thorned vine attacks.

Thorned Embrace

+6 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 piercing damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. Hit: 13 (2d8 + 4) piercing damage, and the target is grappled (escape DC 11). Until the grapple ends, the target is restrained, and the vine golem can't embrace another target.

Thorned Vine

+6 to hit, reach 15 ft (4.6 m). Hit: 1d8+4 piercing damage.

Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 8 (1d8 + 4) piercing damage, and the target must succeed on a DC 14 Strength saving throw or be pulled up to 10 feet toward the vine golem.

About Vine Golem

Vine Golem is a medium construct with a Challenge Rating of 3. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 67 hit points (derived from 9d8+27).

Vine Golem has communication capabilities including understands the languages of its creator but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Vine Golem

1 tips available

When using Vine Golem in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Vine Golem

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Vine Golem?
Vine Golem has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Vine Golem?
Vine Golem is a Medium Construct, which affects how certain spells and abilities interact with it.
What languages does Vine Golem speak?
Vine Golem can communicate in understands the languages of its creator but can't speak.

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