Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Resistances & Immunities
Traits
Disease Eater
The viiret is immune to disease, and it has advantage on attack rolls against a creature if the creature is poisoned or suffering from a disease.
Disease Sense
The viiret can pinpoint, by scent, the location of poisoned creatures or creatures suffering from a disease within 60 feet of it.
Actions
Bite
+5 to hit, reach 5 ft (1.5 m). Hit: 2d8+3 necrotic damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage. If the target is Medium or smaller, it must succeed on a DC 13 Dexterity saving throw or be swallowed. A swallowed creature is blinded and restrained, and it has total cover against attacks and other effects outside the viiret. At the start of each of the viiret's turns, the creature takes 7 (2d6) acid damage. If the creature is poisoned or suffering from a disease, it takes 3 (1d6) necrotic damage at the start of each of the viiret's turns instead. In addition, at the start of each of the viiret's turns, a swallowed creature that is poisoned or suffering from a disease can repeat the condition or disease's saving throw as if it had taken a long rest, but it suffers no ill effects on a failed saving throw. The creature has advantage on this saving throw. The viiret can have only one creature swallowed at a time.
If the viiret takes 10 damage or more on a single turn from the swallowed creature, the viiret must succeed on a DC 13 Constitution saving throw or regurgitate the swallowed creature, which falls prone within 5 feet of the viiret. Alternatively, the viiret can regurgitate the creature as a bonus action, which it does if the swallowed creature isn't poisoned or suffering from a disease and a creature that is poisoned or suffering from a disease is within 60 feet of the viiret. If the viiret dies, a swallowed creature is no longer restrained by it and can escape by using 10 feet of movement, exiting prone.
Multiattack
The viiret makes two attacks, only one of which can be a bite attack.
Vine
+5 to hit, reach 10 ft (3 m). Hit: 2d4+3 bludgeoning damage.
Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 8 (2d4 + 3) bludgeoning damage.
About Viiret
Viiret is a large plant with a Challenge Rating of 3. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 85 hit points (derived from 10d10+30).
GM Tips: Using Viiret
2 tips available
GM Tips: Using Viiret
When using Viiret in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Viiret
2 strategies available
Player Guide: Facing Viiret
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Viiret?
- Viiret has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Viiret?
- Viiret is a Large Plant, which affects how certain spells and abilities interact with it.
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Related D&D 5e Content
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