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Ssadar

Medium · Humanoid · CR 3 · Chaotic Evil

Armor Class
16 (natural armor)
Hit Points and Hit Dice
71 (11d8+22)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
14
+2
CON
15
+2
INT
9
-1
WIS
14
+2
CHA
10
+0

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 700
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Languages

Common, Ignan

Resistances & Immunities

Damage Immunities
fire
Damage Vulnerabilities
cold

Traits

Kinship with Fire

When the ssadar is subjected to fire damage, it takes no damage and instead has advantage on melee attack rolls until the end of its next turn.

One with Fire

Ssadars have an affinity for fire and hold beings of fire in high esteem. Ssadar priests bless ssadar warriors by imbuing them with fire before sending them into battle. A non-ssadar fire-wielder who enters a ssadar city might earn enough respect from the ssadar to be sacrificed last or in a grander ritual to the greatest of their gods.

Actions

Bite

+5 to hit, reach 5 ft (1.5 m). Hit: 1d4+3 plus 2d6 fire damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) fire damage.

Longsword

+5 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 slashing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Multiattack

The ssadar makes two attacks: one with its bite and one with its longsword. Alternatively, it can use Spit Fire twice.

Spit Fire

+4 to hit, range 60 ft (18.3 m). Hit: 2d6 fire damage.

Ranged Weapon Attack: +4 to hit, range 60 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 2 (1d4) fire damage at the start of each of its turns.

About Ssadar

Ssadar is a medium humanoid with a Challenge Rating of 3. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 71 hit points (derived from 11d8+22).

Ssadar has communication capabilities including Common, Ignan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ssadar

1 tips available

When using Ssadar in your D&D 5e campaign, consider these tactical approaches:

  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Ssadar

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ssadar?
Ssadar has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Ssadar?
Ssadar is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Ssadar speak?
Ssadar can communicate in Common, Ignan.

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