Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Sylvan
Resistances & Immunities
Traits
Glowing Eye
As a bonus action, the lazavik makes its single eye shine with a brilliant golden light. Its eye sheds bright light in a line that is 90 feet long and 5 feet wide, or it sheds bright light in a 30-foot cone. Each creature in the area illuminated by the lazavik’s eye gains the lazavik’s Swamp Stride trait as long as it remains on the illuminated path. The lazavik can douse its light at any time (no action required).
Hold Breath
The lazavik can hold its breath for 30 minutes.
Speak with Beasts
The lazavik can communicate with beasts as if they shared a language.
Swamp Stride
Difficult terrain composed of mud, reeds, or other marshy terrain doesn’t cost the lazavik extra movement. In addition, it can pass through nonmagical hazards, such as quicksand, without being hindered by them and through nonmagical plants without taking damage from them, despite thorns, spines, or a similar hazard.
Actions
Eye Flare
The lazavik's eye flares with blinding light in a 15-foot cone. Each creature in the area much make a DC 13 Dexterity saving throw. On a failure, a creature takes 10 (3d6) radiant damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Reed Whip
+6 to hit, reach 10 ft (3 m). Hit: 2d4+4 slashing damage.
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
About Lazavik
Lazavik is a tiny fey with a Challenge Rating of 3. It has a neutral good alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 36 hit points (derived from 8d4+16).
Lazavik has communication capabilities including Common, Sylvan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Lazavik
1 tips available
GM Tips: Using Lazavik
When using Lazavik in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Lazavik
1 strategies available
Player Guide: Facing Lazavik
When your party encounters this creature, keep these strategies in mind:
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Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Lazavik?
- Lazavik has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Lazavik?
- Lazavik is a Tiny Fey, which affects how certain spells and abilities interact with it.
- What languages does Lazavik speak?
- Lazavik can communicate in Common, Sylvan.
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Related D&D 5e Content
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