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Graknork

Gargantuan · Monstrosity · CR 14 · Unaligned

Armor Class
20 (natural armor)
Hit Points and Hit Dice
201 (13d20+65)
Challenge Rating CR
14

Ability Scores

Core attributes and their modifiers.

STR
25
+7
DEX
18
+4
CON
21
+5
INT
5
-3
WIS
13
+1
CHA
7
-2

Overview

Category Monsters
Size Gargantuan
Type Monstrosity
Alignment Unaligned
XP 11500
Initiative Bonus +4

Movement

Walk 50 ft (15.2 m)
Swim 30 ft (9.1 m)
Climb 25 ft (7.6 m)
Crawl 25 ft (7.6 m)

Senses

Darkvision 90 ft (27.4 m)
Passive Perception 16

Skills

Perception +6

Resistances & Immunities

Damage Immunities
cold
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks

Traits

Keen Sight

The graknork has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Bite

+12 to hit, reach 15 ft (4.6 m). Hit: 3d10+7 piercing damage.

Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 23 (3d10 + 7) piercing damage.

Claw

+12 to hit, reach 10 ft (3 m). Hit: 3d8+7 slashing damage.

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) slashing damage.

Eye Ray

+9 to hit, range 30/120 ft (9.1/36.6 m). Hit: 5d6 cold damage.

Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 17 (5d6) cold damage.

Freezing Eye

Recharge 5–6

The graknork's blue eye flares open and releases a beam of icy energy in a line that is 120-feet long and 10 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw. On a failure, a creature takes 35 (10d6) cold damage and is restrained for 1 minute as its limbs freeze. On a success, a creature takes half the damage and isn't restrained. A restrained creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Alternatively, the restrained creature can be freed if it takes at least 10 fire damage.

Multiattack

The graknork makes three attacks: one with its bite and two with its claws. Alternatively, it can use its Eye Ray twice. If both claw attacks hit a Large or smaller creature, the creature must succeed on a DC 18 Strength saving throw or take an additional 9 (2d8) slashing damage and be knocked prone.

About Graknork

Graknork is a gargantuan monstrosity with a Challenge Rating of 14. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 20 and possesses 201 hit points (derived from 13d20+65).

GM Tips: Using Graknork

3 tips available

When using Graknork in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.
  • Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.

Player Guide: Facing Graknork

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.
  • Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 14.

Solo Encounter:

A single character of level 18 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 21,000 XP
  • Hard: 31,500 XP
  • Deadly: 42,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Graknork?
Graknork has a Challenge Rating of 14, making it appropriate for parties of level 14.0.
What type of creature is Graknork?
Graknork is a Gargantuan Monstrosity, which affects how certain spells and abilities interact with it.

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