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Falsifier Fog

Huge · Undead · CR 4 · Chaotic Evil

Armor Class
13
Hit Points and Hit Dice
52 (8d12)
Challenge Rating CR
4

Ability Scores

Core attributes and their modifiers.

STR
1
-5
DEX
17
+3
CON
10
+0
INT
14
+2
WIS
16
+3
CHA
15
+2

Overview

Category Monsters
Size Huge
Type Undead
Alignment Chaotic Evil
XP 1100
Initiative Bonus +3

Movement

Fly 60 ft (18.3 m)
Hover Yes

Senses

Blindsight 60 ft (18.3 m)
Passive Perception 13

Languages

understands Common but can't speak

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
acid, cold, fire, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious

Traits

Enveloping Fog

The falsifier fog can occupy another creature’s space and vice versa, and the falsifier fog can move through any opening as narrow as 1 inch wide without squeezing. The fog’s space is lightly obscured, and a creature in the fog’s space has threequarters cover against attacks and other effects outside the fog.

False Appearance

While the falsifier fog hovers motionlessly, it is indistinguishable from ordinary fog.

Horrific Illusions

A creature that starts its turn in the falsifier fog’s space must succeed on a DC 13 Wisdom saving throw or be frightened until the start of its next turn, as it sees visions of its worst fears within the fog. While frightened, a creature’s speed is reduced to 0. If a creature fails the saving throw by 5 or more, it is afflicted with short-term madness.

Limited Telepathy

The falsifier fog can communicate telepathically with any creature in its space.

Actions

Chill

+5 to hit, reach 5 ft (1.5 m). Hit: 3d6 cold damage.

Melee Spell Attack: +5 to hit, reach 5 ft., one target in the fog's space. Hit: 10 (3d6) cold damage.

Multiattack

The falsifier fog makes two chill attacks.

Reaching Phantasms

Recharge 5–6

The phantasmal images within the falsifier fog reach outward. Each creature within 10 feet of the fog must make a DC 13 Wisdom saving throw, taking 18 (4d8) psychic damage on a failed save, or half as much damage on a successful one. Creatures in the fog's space have disadvantage on the saving throw.

About Falsifier Fog

Falsifier Fog is a huge undead with a Challenge Rating of 4. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 52 hit points (derived from 8d12).

Falsifier Fog has communication capabilities including understands Common but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Falsifier Fog

2 tips available

When using Falsifier Fog in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.

Player Guide: Facing Falsifier Fog

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 4.

Solo Encounter:

A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 2,000 XP
  • Hard: 3,000 XP
  • Deadly: 4,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Falsifier Fog?
Falsifier Fog has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
What type of creature is Falsifier Fog?
Falsifier Fog is a Huge Undead, which affects how certain spells and abilities interact with it.
What languages does Falsifier Fog speak?
Falsifier Fog can communicate in understands Common but can't speak.

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