Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Feather Speech, Ravenfolk
Traits
Mimicry
The ravenfolk warrior can mimic animal sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check.
Rune-Powered Weapons
The ravenfolk’s weapon attacks are magical. When the ravenfolk hits with any weapon, the weapon deals an extra 1d8 radiant damage (included in the attack).
Actions
Ghost Wings
The ravenfolk warrior furiously 'beats' a set of phantasmal wings. Each creature within 5 feet of the ravenfolk must succeed on a DC 13 Dexterity saving throw or be blinded until the start of its next turn.
Longbow
+5 to hit, range 150/600 ft (45.7/182.9 m). Hit: 1d8+3 plus 1d8 radiant damage.
Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) radiant damage.
Multiattack
The ravenfolk warrior makes one Peck attack and one Runespear attack, or it makes two Longbow attacks. It can replace one attack with a use of Ghost Wings.
Peck
+5 to hit, reach 5 ft (1.5 m). Hit: 2d4+3 plus 1d8 radiant damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage plus 4 (1d8) radiant damage.
Runespear
+5 to hit, reach 10 ft (3 m). Hit: 1d8+3 plus 1d8 radiant damage.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) radiant damage.
Reactions
Odin's Call
When the ravenfolk warrior takes damage while below half its hp maximum, it moves up to half its speed without provoking opportunity attacks.
About Ravenfolk Warrior
Ravenfolk Warrior is a medium humanoid with a Challenge Rating of 3. It has a neutral alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 78 hit points (derived from 12d8 + 24).
Ravenfolk Warrior has communication capabilities including Common, Feather Speech, Ravenfolk. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Ravenfolk Warrior
2 tips available
GM Tips: Using Ravenfolk Warrior
When using Ravenfolk Warrior in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Ravenfolk Warrior
2 strategies available
Player Guide: Facing Ravenfolk Warrior
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Ravenfolk Warrior?
- Ravenfolk Warrior has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Ravenfolk Warrior?
- Ravenfolk Warrior is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Ravenfolk Warrior speak?
- Ravenfolk Warrior can communicate in Common, Feather Speech, Ravenfolk.
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