Creature Reference Back to Creatures

Qorgeth

Gargantuan · Fiend · CR 23 · Chaotic Evil

Armor Class
21 (natural armor)
Hit Points and Hit Dice
370 (20d20 + 160)
Challenge Rating CR
23

Ability Scores

Core attributes and their modifiers.

STR
29
+9
DEX
6
-2
CON
26
+8
INT
9
-1
WIS
22
+6
CHA
18
+4

Overview

Category Monsters
Size Gargantuan
Type Fiend
Alignment Chaotic Evil
XP 50000
Initiative Bonus -2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Burrow 50 ft (15.2 m)
Crawl 15 ft (4.6 m)

Senses

Blindsight 120 ft (36.6 m)
Tremorsense 120 ft (36.6 m)
Passive Perception 23

Saving Throws

Dexterity +5 Constitution +15 Wisdom +13 Charisma +11

Skills

Perception +13

Languages

all, telepathy 120.0 ft (36.6 m).

Resistances & Immunities

Damage Immunities
poison; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Resistances
cold, fire, lightning
Condition Immunities
blinded, charmed, exhaustion, frightened, poisoned

Traits

Legendary Resistance (3/Day)

If Qorgeth fails a saving throw, it can choose to succeed instead.

Magic Resistance

Qorgeth has advantage on saving throws against spells and other magical effects.

Magic Weapons

Qorgeth’s weapon attacks are magical.

Tunneler

Qorgeth can burrow through solid rock and leaves a 15-foot-diameter tunnel in its wake.

Actions

Bite

+16 to hit, reach 10 ft (3 m). Hit: 2d12+9 necrotic damage.

Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 22 (2d12 + 9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 21 Dexterity saving throw or be swallowed by Qorgeth. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the worm, and it takes 16 (3d10) necrotic damage at the start of each of Qorgeth's turns.

Crush

+16 to hit, reach 10 ft (3 m). Hit: 2d10+9 bludgeoning damage.

Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage, and if the target is a Large or smaller creature, it is restrained until Qorgeth moves. A creature, including the restrained creature, can use an action to free the restrained creature by succeeding on a DC 21 Strength check.

Multiattack

Qorgeth makes one Bite attack, two Crush attacks, and one Stinger attack.

Spellcasting

Qorgeth casts one of the following spells, requiring no material or somatic components and using Charisma as the spellcasting ability (spell save DC 19):

  • At Will: black tentacles, detect magic
  • 3/Day Each: dispel magic, insect plague (biting worms)
  • 1/Day Each: earthquake, teleport (self only)

Stinger

+16 to hit, reach 15 ft (4.6 m). Hit: 4d6+9 poison damage.

Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 23 (4d6 + 9) piercing damage, and the target must make a DC 21 Constitution saving throw. On a failure, the target takes 33 (6d10) poison damage and is poisoned for 1 hour. On a success, the target takes half the damage and isn't poisoned. A creature that fails the saving throw by 10 or more is also paralyzed while poisoned in this way.

Legendary Actions

Death Roll

Cost 2

Qorgeth moves up to half its speed straight toward a creature and makes one Crush attack against the creature. Each object and structure between Qorgeth and the target takes 33 (6d10) bludgeoning damage.

Devour

Cost 3

Qorgeth makes one Bite attack.

Shriek

Cost 1

Each creature within 60 feet of Qorgeth and that can hear the demon must succeed on a DC 21 Wisdom saving throw or be frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

About Qorgeth

Qorgeth is a gargantuan fiend with a Challenge Rating of 23. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 21 and possesses 370 hit points (derived from 20d20 + 160).

Qorgeth has communication capabilities including all, telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Qorgeth

2 tips available

When using Qorgeth in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 50 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
  • Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.

Player Guide: Facing Qorgeth

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 50 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
  • Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 23.

High-Level Solo Encounter:

This creature is too powerful for a single level-20 character. You need 3.0 character(s) at maximum level (20) to face this creature.

Experience Point Thresholds:

  • Medium: 55,200 XP
  • Hard: 82,800 XP
  • Deadly: 110,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Qorgeth?
Qorgeth has a Challenge Rating of 23, making it appropriate for parties of level 23.0.
What type of creature is Qorgeth?
Qorgeth is a Gargantuan Fiend, which affects how certain spells and abilities interact with it.
What languages does Qorgeth speak?
Qorgeth can communicate in all, telepathy 120 ft..

Related D&D 5e Content

Related Creatures