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Eel Hound

Medium · Fey · CR 2 · Neutral

Armor Class
14 (natural armor)
Hit Points and Hit Dice
77 (14d8 + 14)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
16
+3
CON
13
+1
INT
6
-2
WIS
13
+1
CHA
16
+3

Overview

Category Monsters
Size Medium
Type Fey
Alignment Neutral
XP 450
Initiative Bonus +3

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 13

Skills

Perception +3 Stealth +5

Languages

understands Sylvan but can't speak

Traits

Amphibious

The eel hound can breathe air and water.

Pack Tactics

The eel hound has advantage on attack rolls against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Bite

+6 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 piercing damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the hound can't Bite another target.

Slick Spittle

The eel hound covers the ground in a 5-foot square centered on a point it can see within 10 feet of it with its slippery spittle. Each creature standing in that area must succeed on a DC 13 Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a DC 13 Dexterity saving throw or fall prone. The spittle remains on the ground for 1 minute.

Bonus Actions

Water Step

The eel hound teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. The origin and destination spaces must contain enough water to partially submerge the hound.

About Eel Hound

Eel Hound is a medium fey with a Challenge Rating of 2. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 77 hit points (derived from 14d8 + 14).

Eel Hound has communication capabilities including understands Sylvan but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Eel Hound

1 tips available

When using Eel Hound in your D&D 5e campaign, consider these tactical approaches:

  • Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Player Guide: Facing Eel Hound

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Eel Hound?
Eel Hound has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Eel Hound?
Eel Hound is a Medium Fey, which affects how certain spells and abilities interact with it.
What languages does Eel Hound speak?
Eel Hound can communicate in understands Sylvan but can't speak.

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