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Domovoi

Medium · Fey · CR 4 · Chaotic Neutral

Armor Class
15 (natural armor)
Hit Points and Hit Dice
93 (11d8 + 44)
Challenge Rating CR
4

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
13
+1
CON
18
+4
INT
6
-2
WIS
10
+0
CHA
16
+3

Overview

Category Monsters
Size Medium
Type Fey
Alignment Chaotic Neutral
XP 1100
Initiative Bonus +1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Skills

Intimidation +5 Perception +2

Languages

Common, Dwarvish, Elvish

Resistances & Immunities

Damage Immunities
acid, lightning

Traits

House Guardian

When the domovoi finishes a long rest in a structure with up to 2,500 square feet of floor space, the structure becomes magically protected. This works like the guards and wards spell, except the domovoi can choose only two effects from the spell to place in the warded area.

Actions

Invisibility

The domovoi magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the domovoi wears or carries is invisible with it.

Multiattack

The domovoi makes two Slam attacks.

Slam

+6 to hit, reach 10 ft (3 m). Hit: 2d8+4 bludgeoning damage.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Spellcasting

The domovoi casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):

  • At Will: alter self
  • 3/Day Each: darkness, haste

Bonus Actions

Protector's Step

The domovoi magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space within a structure protected by its House Guardian trait or within 30 feet of the exterior of that structure. Swirls of golden light, sparkles of starlight, or tendrils of inky shadow (the domovoi's choice) appear at the origin and destination when it uses this bonus action.

About Domovoi

Domovoi is a medium fey with a Challenge Rating of 4. It has a chaotic neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 93 hit points (derived from 11d8 + 44).

Domovoi has communication capabilities including Common, Dwarvish, Elvish. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Domovoi

2 tips available

When using Domovoi in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Domovoi

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 4.

Solo Encounter:

A single character of level 6 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 2,000 XP
  • Hard: 3,000 XP
  • Deadly: 4,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Domovoi?
Domovoi has a Challenge Rating of 4, making it appropriate for parties of level 4.0.
What type of creature is Domovoi?
Domovoi is a Medium Fey, which affects how certain spells and abilities interact with it.
What languages does Domovoi speak?
Domovoi can communicate in Common, Dwarvish, Elvish.

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