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Beli

Small · Fey · CR 2 · Neutral Evil

Armor Class
15 (natural armor)
Hit Points and Hit Dice
45 (10d6 + 10)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
11
+0
DEX
16
+3
CON
12
+1
INT
8
-1
WIS
11
+0
CHA
14
+2

Overview

Category Monsters
Size Small
Type Fey
Alignment Neutral Evil
XP 450
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Fly 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 14

Saving Throws

Dexterity +5

Skills

Perception +4 Stealth +5

Languages

Common, Dwarvish, Giant

Resistances & Immunities

Damage Immunities
cold
Damage Vulnerabilities
fire

Traits

Arctic Hunter

The beli has advantage on Dexterity (Stealth) checks made to hide in snowy terrain. In addition, it has advantage on Wisdom (Perception) checks that rely on sight in snowy terrain.

Cold Regeneration

If it starts its turn in an area with below freezing temperature, the beli regains 3 hp. If the beli takes fire damage, this trait doesn’t function at the start of the beli’s next turn. The beli dies only if it starts its turn with 0 hp and it doesn’t regenerate.

Flyby

The beli doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Actions

Ice Dagger

+5 to hit, reach 5 ft (1.5 m). Hit: 1d4+3 plus 2d4 cold damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) cold damage.

Icy Shortbow

+5 to hit, range 80/320 ft (24.4/97.5 m). Hit: 1d6+3 plus 2d4 cold damage.

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 5 (2d4) cold damage, and the target must succeed on a DC 13 Constitution saving throw or suffer one level of exhaustion from the arrow's icy chill. On a success, the target can't suffer further levels of exhaustion from any beli's Icy Shortbow for 24 hours. If a creature would suffer a sixth level of exhaustion from this attack, it is reduced to 0 hp instead and must make death saving throws as normal. A creature reduced to 0 hp in this way can't suffer further levels of exhaustion from any beli's Icy Shortbow for 24 hours.

Invisibility

The beli magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the beli wears or carries is invisible with it.

About Beli

Beli is a small fey with a Challenge Rating of 2. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 45 hit points (derived from 10d6 + 10).

Beli has communication capabilities including Common, Dwarvish, Giant. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Beli

3 tips available

When using Beli in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.
  • Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.

Player Guide: Facing Beli

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.
  • Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Beli?
Beli has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Beli?
Beli is a Small Fey, which affects how certain spells and abilities interact with it.
What languages does Beli speak?
Beli can communicate in Common, Dwarvish, Giant.

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