Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Darakhul, Draconic
Resistances & Immunities
Traits
Darkness Aura
The cave dragon emits magical darkness in a 30-foot radius around it. The darkness moves with the dragon and spreads around corners. Darkvision can’t penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 3rd level or lower, the spell creating the light is dispelled. At the start of each of its turns, the dragon chooses whether this aura is active. A successful dispel magic (DC 14) cast on the dragon suppresses this aura for 1 minute.
Legendary Resistance (3/Day)
If the dragon fails a saving throw, it can choose to succeed instead.
Magical Tunneler
The cave dragon can burrow through nonmagical unworked earth and stone. While doing so, the dragon can choose whether to leave the material it moves through undisturbed or leave a 10-foot diameter tunnel in its wake.
Spiked Climb
The dragon uses its spikes to hold itself in place while climbing, allowing it to climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. If it climbs upside down on a ceiling or suspends itself on a vertical surface while leaving its claws free, it can’t use the Ruff Spikes reaction.
Actions
Bite
+14 to hit, reach 10 ft (3 m). Hit: 2d10+8 plus 3d6 poison damage.
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 10 (3d6) poison damage.
Claw
+14 to hit, reach 5 ft (1.5 m). Hit: 2d6+8 slashing damage.
Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
Frightful Presence
Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
Multiattack
The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks.
Poison Breath
The dragon exhales a cone of black, poisonous gas in a 60-foot cone. Each target in that area must make a DC 21 Constitution saving throw. On a failure, a creature takes 56 (16d6) poison damage and is poisoned until it finishes a short rest. A creature can repeat the saving throw at the end of each hour, ending the effect on itself on a success.
Tail
+14 to hit, reach 15 ft (4.6 m). Hit: 2d8+8 bludgeoning damage.
Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.
Reactions
Ruff Spikes
When a creature moves to a space within 5 feet of the cave dragon, the dragon flares its many feelers and spikes. The creature must succeed on a DC 21 Dexterity saving throw or take 9 (2d8) piercing damage and be prevented from entering that space.
Legendary Actions
Detect
The dragon makes a Wisdom (Perception) check.
Limb Sweep
The dragon sweeps its wingless limbs outward. Each creature within 10 feet of the dragon must succeed on a DC 21 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be pushed up to 10 feet away from the dragon and knocked prone.
Tail Attack
The dragon makes a Tail attack.
About Adult Cave Dragon
Adult Cave Dragon is a huge dragon with a Challenge Rating of 19. It has a neutral evil alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 270 hit points (derived from 20d12 + 140).
Adult Cave Dragon has communication capabilities including Common, Darakhul, Draconic. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Adult Cave Dragon
1 tips available
GM Tips: Using Adult Cave Dragon
When using Adult Cave Dragon in your D&D 5e campaign, consider these tactical approaches:
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Burrowing Tactics: This creature can burrow at 40 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
Player Guide: Facing Adult Cave Dragon
1 strategies available
Player Guide: Facing Adult Cave Dragon
When your party encounters this creature, keep these strategies in mind:
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Burrowing Defense: This creature can burrow at 40 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 19.
High-Level Solo Encounter:
This creature is too powerful for a single level-20 character. You need 2.0 character(s) at maximum level (20) to face this creature.
Experience Point Thresholds:
- Medium: 38,000 XP
- Hard: 57,000 XP
- Deadly: 76,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Adult Cave Dragon?
- Adult Cave Dragon has a Challenge Rating of 19, making it appropriate for parties of level 19.0.
- What type of creature is Adult Cave Dragon?
- Adult Cave Dragon is a Huge Dragon, which affects how certain spells and abilities interact with it.
- What languages does Adult Cave Dragon speak?
- Adult Cave Dragon can communicate in Common, Darakhul, Draconic.
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