Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Abyssal, Aquan
Environments
Traits
Amphibious
The merrow can breathe air and water.
Actions
Bite
+6 to hit, reach 5 ft (1.5 m). Hit: 1d8 thunder damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws
+6 to hit, reach 5 ft (1.5 m). Hit: 2d4 thunder damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Harpoon
+6 to hit, reach 5 ft (1.5 m). Hit: 2d6 thunder damage. / +6 to hit, range 20/60 ft (6.1/18.3 m). Hit: 2d6 thunder damage.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.
Multiattack
The merrow makes two attacks: one with its bite and one with its claws or harpoon.
About Merrow
Merrow is a large monstrosity with a Challenge Rating of 2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 45 hit points (derived from 6d10+12).
Merrow has communication capabilities including Abyssal, Aquan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Merrow
1 tips available
GM Tips: Using Merrow
When using Merrow in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Merrow
1 strategies available
Player Guide: Facing Merrow
When your party encounters this creature, keep these strategies in mind:
-
Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Merrow?
- Merrow has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Merrow?
- Merrow is a Large Monstrosity, which affects how certain spells and abilities interact with it.
- What languages does Merrow speak?
- Merrow can communicate in Abyssal, Aquan.
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