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Centaur

Large · Monstrosity · CR 2 · Neutral Good

Source. 5e 2014 Rules
Armor Class
12
Hit Points and Hit Dice
45 (6d10+12)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
14
+2
CON
14
+2
INT
9
-1
WIS
13
+1
CHA
11
+0

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Neutral Good
XP 450
Initiative Bonus +2

Movement

Walk 50 ft (15.2 m)
Swim 25 ft (7.6 m)
Climb 25 ft (7.6 m)
Crawl 25 ft (7.6 m)

Senses

Passive Perception 13

Skills

Athletics +6 Perception +3 Survival +3

Languages

Elvish, Sylvan

Environments

Forest or Jungle Grassland or Plains Feywild

Traits

Charge

If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Hooves

Cost 1

+6 to hit, reach 5 ft (1.5 m). Hit: 2d6 thunder damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow

Cost 1

+4 to hit, range 150/600 ft (45.7/182.9 m). Hit: 1d8 thunder damage.

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Multiattack

Cost 1

The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

Pike

Cost 1

+6 to hit, reach 10 ft (3 m). Hit: 1d10 thunder damage.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

About Centaur

Centaur is a large monstrosity with a Challenge Rating of 2. It has a neutral good alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 45 hit points (derived from 6d10+12).

Centaur has communication capabilities including Elvish, Sylvan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Centaur

2 tips available

When using Centaur in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Centaur

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Centaur?
Centaur has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Centaur?
Centaur is a Large Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Centaur speak?
Centaur can communicate in Elvish, Sylvan.

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