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Wind Demon

Small · Fiend · CR 2 · Chaotic Evil

Source. Creature Codex
Armor Class
15 (natural armor)
Hit Points and Hit Dice
28 (8d6)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
18
+4
CON
10
+0
INT
10
+0
WIS
7
-2
CHA
8
-1

Overview

Category Monsters
Size Small
Type Fiend
Alignment Chaotic Evil
XP 450
Initiative Bonus +4

Movement

Walk 30 ft (9.1 m)
Fly 60 ft (18.3 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 8

Skills

Stealth +8

Languages

Abyssal, Common, Void Speech

Resistances & Immunities

Damage Immunities
cold, poison
Damage Resistances
fire, lightning
Condition Immunities
poisoned

Traits

Arrow Bane

When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.

Magic Resistance

The wind demon has advantage on saving throws against spells and other magical effects.

Actions

Frost Claw

+6 to hit, reach 5 ft (1.5 m). Hit: 1d4+4 plus 1d6 cold damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.

Multiattack

The wind demon makes two frost claw attacks.

Reactions

Swift as Frost

After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.

About Wind Demon

Wind Demon is a small fiend with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 28 hit points (derived from 8d6).

Wind Demon has communication capabilities including Abyssal, Common, Void Speech. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Wind Demon

2 tips available

When using Wind Demon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.

Player Guide: Facing Wind Demon

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Wind Demon?
Wind Demon has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Wind Demon?
Wind Demon is a Small Fiend, which affects how certain spells and abilities interact with it.
What languages does Wind Demon speak?
Wind Demon can communicate in Abyssal, Common, Void Speech.

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