Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Sylvan, Undercommon
Traits
Fey Ancestry
The kallikantzaros has advantage on saving throws against being charmed, and magic can't put a kallikantzaros to sleep.
Hateful Scents
A kallikantzaros who begins its turn within 20 feet of burning incense must succeed on a DC 13 Constitution saving throw or have disadvantage on attack rolls until the start of its next turn. The kallikantzaros can't voluntarily move toward the incense. Burning old shoes has the same effect.
Nimble Escape
The kallikantzaros can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Handsaw
+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 slashing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. The handsaw does an extra die of damage against a target that is wearing no armor.
Misery Whip
Two kallikantzaros can combine their actions to move up to their speed with a 5-foot, two-person saw held between them and attack a single creature in their path. The target must succeed on a DC 13 Dexterity saving throw or take 9 (2d6 + 2) slashing damage. If the creature is Large or smaller, it must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is knocked prone, each kallikantzaros may make a handsaw attack against it as a bonus action.
Multiattack
The kallikantzaros makes two handsaw attacks or two spear attacks.
Spear
+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 piercing damage.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
About Kallikantzaros
Kallikantzaros is a small fey with a Challenge Rating of 2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 59 hit points (derived from 17d6).
Kallikantzaros has communication capabilities including Sylvan, Undercommon. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Kallikantzaros
2 tips available
GM Tips: Using Kallikantzaros
When using Kallikantzaros in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Kallikantzaros
2 strategies available
Player Guide: Facing Kallikantzaros
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Kallikantzaros?
- Kallikantzaros has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Kallikantzaros?
- Kallikantzaros is a Small Fey, which affects how certain spells and abilities interact with it.
- What languages does Kallikantzaros speak?
- Kallikantzaros can communicate in Sylvan, Undercommon.
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Related D&D 5e Content
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