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Ancient Wasteland Dragon

Gargantuan · Dragon · CR 23 · Chaotic Evil

Source. Creature Codex
Armor Class
22 (natural armor)
Hit Points and Hit Dice
333 (18d20+144)
Challenge Rating CR
23

Ability Scores

Core attributes and their modifiers.

STR
28
+9
DEX
10
+0
CON
26
+8
INT
16
+3
WIS
15
+2
CHA
19
+4

Overview

Category Monsters
Size Gargantuan
Type Dragon
Alignment Chaotic Evil
XP 50000
Initiative Bonus +0

Movement

Walk 40 ft (12.2 m)
Fly 80 ft (24.4 m)
Swim 20 ft (6.1 m)
Climb 40 ft (12.2 m)
Burrow 30 ft (9.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 120 ft (36.6 m)
Blindsight 60 ft (18.3 m)
Passive Perception 19

Saving Throws

Dexterity +7 Constitution +15 Wisdom +9 Charisma +11

Skills

Perception +9 Stealth +7

Languages

Common, Draconic

Resistances & Immunities

Damage Immunities
force

Traits

Legendary Resistance (3/Day)

If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Bite

+16 to hit, reach 10 ft (3 m). Hit: 2d10+9 piercing damage.

Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 20 (2d10 + 9) piercing damage.

Claw

+16 to hit, reach 10 ft (3 m). Hit: 2d6+9 slashing damage.

Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage.

Frightful Presence

Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Multiattack

The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Tail

+16 to hit, reach 15 ft (4.6 m). Hit: 2d8+9 bludgeoning damage.

Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.

Warped Energy Breath

Recharge 5–6

The dragon blasts warped arcane energy in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 20 Dexterity saving throw, taking 90 (20d8) force damage on a failed save, or half as much damage on a successful one.

Wing Attack (Costs 2 Actions)

The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Legendary Actions

Detect

Cost 1

The dragon makes a Wisdom (Perception) check.

Tail Attack

Cost 1

The dragon makes a tail attack.

Wing Attack

Cost 2

The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

About Ancient Wasteland Dragon

Ancient Wasteland Dragon is a gargantuan dragon with a Challenge Rating of 23. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 22 and possesses 333 hit points (derived from 18d20+144).

Ancient Wasteland Dragon has communication capabilities including Common, Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ancient Wasteland Dragon

3 tips available

When using Ancient Wasteland Dragon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Burrowing Tactics: This creature can burrow at 30 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
  • Climbing Advantage: This creature can climb at 40 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Ancient Wasteland Dragon

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Burrowing Defense: This creature can burrow at 30 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
  • Climbing Defense: This creature can climb at 40 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 23.

High-Level Solo Encounter:

This creature is too powerful for a single level-20 character. You need 3.0 character(s) at maximum level (20) to face this creature.

Experience Point Thresholds:

  • Medium: 55,200 XP
  • Hard: 82,800 XP
  • Deadly: 110,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ancient Wasteland Dragon?
Ancient Wasteland Dragon has a Challenge Rating of 23, making it appropriate for parties of level 23.0.
What type of creature is Ancient Wasteland Dragon?
Ancient Wasteland Dragon is a Gargantuan Dragon, which affects how certain spells and abilities interact with it.
What languages does Ancient Wasteland Dragon speak?
Ancient Wasteland Dragon can communicate in Common, Draconic.

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