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Lizardfolk Shaman

Medium · Humanoid · CR 2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
13 (natural armor)
Hit Points and Hit Dice
57
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
10
+0
CON
12
+1
INT
10
+0
WIS
20
+5
CHA
10
+0

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 450
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Swim 30 ft (9.1 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 15

Saving Throws

Strength +2 Dexterity +0 Constitution +1 Intelligence +0 Wisdom +5 Charisma +0

Languages

Common,Draconic

Resistances & Immunities

Damage Resistances
poison,poisoned

Traits

Heightened Smell and Taste

The lizardfolk's Perception is 20 when perceiving by smell or taste.

Hold Breath

The lizardfolk shaman can hold its breath for 15 minutes.

Actions

Bite

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Multiattack

The lizardfolk makes one Bite attack and one Ritual Staff attack, or it makes two Swamp Bolt attacks.

Ritual Staff

+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 plus 2d6 poison damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) bludgeoning damage plus 7 (2d6) poison damage.

Spellcasting

The lizardfolk shaman casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).

  • At Will: druidcraft, guidance, mending
  • 2/Day Each: cure wounds, entangle, grease
    1/day: ray of enfeeblement

Swamp Bolt

+5 to hit, range 60 ft (18.3 m). Hit: 2d6+3 poison damage.

Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6+3) poison damage, and the target must succeed on a DC 13 CON save or be poisoned until the end of its next turn.

Bonus Actions

Poisoned Body

The shaman coats itself in poison until the start of its next turn. It takes 3 (1d6) poison damage. In addition, the next time a creature hits the shaman with a melee attack while within 5 feet of the shaman before the start of the shaman's next turn, the attacker takes 7 (2d6) poison damage.

About Lizardfolk Shaman

Lizardfolk Shaman is a medium humanoid with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 57 hit points (derived from None).

Lizardfolk Shaman has communication capabilities including Common,Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Lizardfolk Shaman

2 tips available

When using Lizardfolk Shaman in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 15 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.

Player Guide: Facing Lizardfolk Shaman

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 15 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Lizardfolk Shaman?
Lizardfolk Shaman has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Lizardfolk Shaman?
Lizardfolk Shaman is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Lizardfolk Shaman speak?
Lizardfolk Shaman can communicate in Common,Draconic.

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