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Ettercap

Medium · Monstrosity · CR 2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
13
Hit Points and Hit Dice
54
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
16
+3
CON
12
+1
INT
4
-3
WIS
16
+3
CHA
8
-1

Overview

Category Monsters
Size Medium
Type Monstrosity
Alignment Chaotic Evil
XP 450
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 13

Saving Throws

Strength +0 Dexterity +3 Constitution +1 Intelligence -3 Wisdom +3 Charisma -1

Languages

-

Resistances & Immunities

Damage Immunities
poison,poisoned
Damage Resistances
Monstrosity Resilience

Traits

Monstrosity Resilience

The ettercap is resistant to exhaustion and to the frightened condition.

Spider Climb

The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.

Web Walker

The ettercap ignores movement restrictions caused by webbing.

Actions

Bite

+5 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 plus 1d8 poison damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8+3) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 13 CON save or be poisoned for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Claws

+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 slashing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage.

Multiattack

The ettercap makes one Bite attack and one Claws attack, or it makes two Spit Poison attacks.

Spit Poison

+5 to hit, range 20/60 ft (6.1/18.3 m). Hit: 2d8+3 poison damage.

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 11 (2d8+3) poison damage.

Bonus Actions

Web

Recharge 4–6

The ettercap launches a gob of webbing at one creature it can see within 30 feet of it. The target must succeed on a DC 13 DEX save or be restrained. A creature, including the restrained target, can take its action to free the target from the webbing by succeeding on a DC 13 STR check. The webbing can also be attacked and destroyed (AC 10; HP 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

About Ettercap

Ettercap is a medium monstrosity with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 54 hit points (derived from None).

Ettercap has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ettercap

2 tips available

When using Ettercap in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Ettercap

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ettercap?
Ettercap has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Ettercap?
Ettercap is a Medium Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Ettercap speak?
Ettercap can communicate in -.

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