Creature Reference Back to Creatures

Bloatblossom

Medium · Plant · CR 2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
15 (natural armor)
Hit Points and Hit Dice
60
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
10
+0
CON
16
+3
INT
2
-4
WIS
8
-1
CHA
4
-3

Overview

Category Monsters
Size Medium
Type Plant
Alignment Chaotic Evil
XP 450
Initiative Bonus +0

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Passive Perception 9

Saving Throws

Strength +3 Dexterity +0 Constitution +3 Intelligence -4 Wisdom -1 Charisma -3

Languages

-

Resistances & Immunities

Damage Resistances
Plant Resilience

Traits

Heightened Hearing

The bloatblossom's Perception is 16 while perceiving by hearing.

Plant Resilience

The bloatblossom is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions.

Actions

Bite

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 plus 1d8 poison damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage plus 4 (1d8) poison damage.

Multiattack

The bloatblossom makes one Bite attack and one Slam attack, or it makes two Toxic Nodule attacks. If the Bite and Slam attacks both hit one Humanoid, the target must succeed on a DC 13 CON save or be infected with apocalyptic fungus (see sidebar).

Slam

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 plus 1d8 poison damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) bludgeoning damage plus 4 (1d8) poison damage. If the target is Medium or smaller, it is grappled (escape DC 13).

Toxic Nodule

+5 to hit, range 30/60 ft (9.1/18.3 m). Hit: 2d8+3 poison damage.

Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: 12 (2d8+3) poison damage, and the target must succeed on a DC 13 CON save or be poisoned until the end of its next turn.

Bonus Actions

Instinct to Pursue

The bloatblossom takes the Dash action toward an uninfected Humanoid it can see or sense.

About Bloatblossom

Bloatblossom is a medium plant with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 60 hit points (derived from None).

Bloatblossom has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Bloatblossom

2 tips available

When using Bloatblossom in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Bloatblossom

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Bloatblossom?
Bloatblossom has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Bloatblossom?
Bloatblossom is a Medium Plant, which affects how certain spells and abilities interact with it.
What languages does Bloatblossom speak?
Bloatblossom can communicate in -.

Related D&D 5e Content

Related Creatures