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Young Gold Dragon

Large · Dragon · CR 10 · Chaotic Evil

Armor Class
18
Hit Points and Hit Dice
157 (15d10+75)
Challenge Rating CR
10

Ability Scores

Core attributes and their modifiers.

STR
22
+6
DEX
14
+2
CON
20
+5
INT
16
+3
WIS
12
+1
CHA
20
+5

Overview

Category Monsters
Size Large
Type Dragon
Alignment Chaotic Evil
XP 5900
Initiative Bonus +2

Movement

Walk 40 ft (12.2 m)
Fly 80 ft (24.4 m)
Swim 40 ft (12.2 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 120 ft (36.6 m)
Blindsight 30 ft (9.1 m)
Passive Perception 18

Saving Throws

Dexterity +6 Constitution +9 Wisdom +5 Charisma +9

Skills

Insight +5 Perception +5 Persuasion +9 Stealth +6

Languages

Common, Draconic

Resistances & Immunities

Damage Immunities
fire

Traits

Innate Spellcasting

The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components.
- 3/Day Each:Bless, Healing Word

Valor

Creatures of the dragons choice within 30 feet gain a +1 bonus to saving throws and are immune to the charmed and frightened conditions.

Actions

Bite

+10 to hit, reach 10 ft (3 m). Hit: 3d10+6 plus 1d8 fire damage.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.

Breath Weapons

Recharge 5–6

The dragon uses one of the following breath weapons:

Claws

+10 to hit, reach 5 ft (1.5 m). Hit: 2d8+6 slashing damage.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.

Molten Breath

The dragon exhales molten gold in a 30-foot cone. Each creature in the area makes a DC 17 Dexterity saving throw taking 49 (9d10) fire damage on a failed save or half damage on a success.

Multiattack

The dragon attacks with its bite and twice with its claws.

Weakening Breath

The dragon exhales gas in a 30-foot cone. Each creature in the area must succeed on a DC 17 Constitution saving throw or suffer disadvantage on weapon attack rolls for 1 minute. A weakened creature repeats the saving throw at the end of each of its turns ending the effect on a success.

About Young Gold Dragon

Young Gold Dragon is a large dragon with a Challenge Rating of 10. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 18 and possesses 157 hit points (derived from 15d10+75).

Young Gold Dragon has communication capabilities including Common, Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Young Gold Dragon

3 tips available

When using Young Gold Dragon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Young Gold Dragon

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 10.

Solo Encounter:

A single character of level 13 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 11,000 XP
  • Hard: 16,500 XP
  • Deadly: 22,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Young Gold Dragon?
Young Gold Dragon has a Challenge Rating of 10, making it appropriate for parties of level 10.0.
What type of creature is Young Gold Dragon?
Young Gold Dragon is a Large Dragon, which affects how certain spells and abilities interact with it.
What languages does Young Gold Dragon speak?
Young Gold Dragon can communicate in Common, Draconic.

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