Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
telepathy 120.0 ft (36.6 m).
Resistances & Immunities
Actions
Chaos Pheromones
The swarm emits a cloud of pheromones in the air in a 10-foot-radius. The cloud spreads around corners. Each non-khalkos creature in the area makes a DC 12 Intelligence saving throw. On a failure the creature is confused for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success. If the creature makes its saving throw or the condition ends for it it is immune to the chaos pheromones of khalkos spawn for the next 24 hours.
Sting
+6 to hit, reach 5 ft (1.5 m). Hit: 4d4+3 plus 4d6 poison damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (4d4+3) piercing damage plus 14 (4d6) poison damage or 8 (2d4+3) piercing damage plus 7 (2d6) poison damage if the swarm is bloodied.
About Swarm of Khalkos Spawn
Swarm of Khalkos Spawn is a medium aberration with a Challenge Rating of 2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 71 hit points (derived from 11d8+22).
Swarm of Khalkos Spawn has communication capabilities including telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Swarm of Khalkos Spawn
2 tips available
GM Tips: Using Swarm of Khalkos Spawn
When using Swarm of Khalkos Spawn in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Swarm of Khalkos Spawn
2 strategies available
Player Guide: Facing Swarm of Khalkos Spawn
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Swarm of Khalkos Spawn?
- Swarm of Khalkos Spawn has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Swarm of Khalkos Spawn?
- Swarm of Khalkos Spawn is a Medium Aberration, which affects how certain spells and abilities interact with it.
- What languages does Swarm of Khalkos Spawn speak?
- Swarm of Khalkos Spawn can communicate in telepathy 120 ft..
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Related D&D 5e Content
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