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Scorpionfolk

Large · Monstrosity · CR 3 · Chaotic Evil

Armor Class
15
Hit Points and Hit Dice
52 (7d10+14)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
12
+1
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
10
+0

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Chaotic Evil
XP 700
Initiative Bonus +1

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Passive Perception 12

Skills

Perception +2 Stealth +3 Survival +2

Languages

Common, Scorpionfolk

Actions

Claw

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 bludgeoning damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpionfolk can't attack a different target with its claws.

Javelin

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 piercing damage.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Bonus Actions

Sting

Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target makes a DC 12 Constitution saving throw, taking 16 (3d10) poison damage on a failure or half damage on a success.

About Scorpionfolk

Scorpionfolk is a large monstrosity with a Challenge Rating of 3. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 52 hit points (derived from 7d10+14).

Scorpionfolk has communication capabilities including Common, Scorpionfolk. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Scorpionfolk

2 tips available

When using Scorpionfolk in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Scorpionfolk

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Scorpionfolk?
Scorpionfolk has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Scorpionfolk?
Scorpionfolk is a Large Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Scorpionfolk speak?
Scorpionfolk can communicate in Common, Scorpionfolk.

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