Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Elvish, Sylvan
Actions
Deadeye Shot
The centaur makes a shortbow attack with advantage.
Hooves
+5 to hit, reach 5 ft (1.5 m). Hit: 2d4+3 bludgeoning damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.
Multiattack
The centaur attacks with its pike and its hooves.
Pike
+5 to hit, reach 10 ft (3 m). Hit: 1d10+3 piercing damage.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Shortbow
+5 to hit, range 80/320 ft (24.4/97.5 m). Hit: 2d6+3 piercing damage.
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
About Centaur
Centaur is a large fey with a Challenge Rating of 2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 45 hit points (derived from 6d10+12).
Centaur has communication capabilities including Common, Elvish, Sylvan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Centaur
2 tips available
GM Tips: Using Centaur
When using Centaur in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Centaur
2 strategies available
Player Guide: Facing Centaur
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Centaur?
- Centaur has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Centaur?
- Centaur is a Large Fey, which affects how certain spells and abilities interact with it.
- What languages does Centaur speak?
- Centaur can communicate in Common, Elvish, Sylvan.
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Related D&D 5e Content
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