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Cave Ogre

Large · Giant · CR 2 · Chaotic Evil

Armor Class
12
Hit Points and Hit Dice
119 (14d10+42)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
8
-1
CON
16
+3
INT
10
+0
WIS
10
+0
CHA
8
-1

Overview

Category Monsters
Size Large
Type Giant
Alignment Chaotic Evil
XP 450
Initiative Bonus -1

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Languages

Common, Giant

Traits

Elite Recovery

At the end of each of its turns while bloodied, the ogre can end one condition or effect on itself. It can do this even when unconscious or incapacitated.

Actions

Greatclub

+6 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 bludgeoning damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw falling prone on a failure.

Javelin

+6 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 piercing damage.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Sweeping Strike

+6 to hit, reach 5 ft (1.5 m). Hit: 1d8+4 bludgeoning damage.

Melee Weapon Attack: +6 to hit, reach 5 ft. all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw. On a failure it is pushed 10 feet away from the ogre.

About Cave Ogre

Cave Ogre is a large giant with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 119 hit points (derived from 14d10+42).

Cave Ogre has communication capabilities including Common, Giant. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Cave Ogre

2 tips available

When using Cave Ogre in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Cave Ogre

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Cave Ogre?
Cave Ogre has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Cave Ogre?
Cave Ogre is a Large Giant, which affects how certain spells and abilities interact with it.
What languages does Cave Ogre speak?
Cave Ogre can communicate in Common, Giant.

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