Reaction trigger. which you take when you or a creature within 60 feet of you drops to 0 hit points.
Source: Tome of Heroes
When the target is reduced to 0 hit points, it can fight looming death to stay in the fight. The target doesn't fall unconscious but must still make death saving throws, as normal. The target doesn't need to make a death saving throw until the end of its next turn, but it has disadvantage on that first death saving throw. In addition, massive damage required to kill the target outright must equal or exceed twice the target's hit point maximum instead. If the target regains 1 or more hit points, this spell ends.
If you cast this spell using a spell slot of 6th level or higher, the target doesn't have disadvantage on its first death saving throw.
About Never Surrender
Never Surrender is a Level 3 level spell from the school of Abjuration.
This spell has a casting time of reaction , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.
Spell Details
Complete details
Spell Details
Complete details about this spell:
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At Higher Levels: If you cast this spell using a spell slot of 6th level or higher, the target doesn't have disadvantage on its first death saving throw.
Casting Tips
1 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
School of Magic: Abjuration
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School of Magic: Abjuration
Abjuration spells are protective, warding off harm or blocking magical effects.
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