Source: Tome of Heroes
You cast a disdainful glare at up to two creatures you can see within range. Each target must succeed on a Wisdom saving throw or take no actions on its next turn as it reassesses its life choices. If a creature fails the saving throw by 5 or more, it can't take actions on its next two turns.
About Glare
Glare is a Level 1 level spell from the school of Enchantment.
This spell has a casting time of action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
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Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
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Concentration: Requires concentration. Maintain focus to sustain the spell's effect.
School of Magic: Enchantment
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School of Magic: Enchantment
Enchantment spells influence or control the minds of others.
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