Spell Reference All Spells

Shatter

2nd-level · Evocation

Source 5e 2014 Rules

Casting Time
Action
Range
60 feet
Duration
Instantaneous
Components
V, S, M
Material Component

A burst of mica.

Source Information
Combat Reference
Damage
3d8 Thunder
Saving Throw
Constitution
Target
1 point
Description

A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-­--foot-­--radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone,crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

Slot Level Progression
Base
2nd
3d8
Thunder
1 target
Slot
3rd
4d8
Thunder
1 target
Slot
4th
5d8
Thunder
1 target
Slot
5th
6d8
Thunder
1 target
Slot
6th
7d8
Thunder
1 target
Slot
7th
8d8
Thunder
1 target
Slot
8th
9d8
Thunder
1 target
Slot
9th
10d8
Thunder
1 target

About Shatter

Shatter is a Level 2 level spell from the school of Evocation.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Evocation

Learn more

Evocation spells manipulate magical energy to produce destructive or constructive effects.

Related Spells

Other similar spells you might be interested in