Spell Reference All Spells

Hold Person

2nd-level · Enchantment Concentration

Source 5e 2014 Rules

Casting Time
Action
Range
60 feet
Duration
1 Minute
Components
V, S, M
Material Component

A small, straight piece of iron.

Source Information
Combat Reference
Saving Throw
Wisdom
Target
1 creature
Description

Choose a humanoid that you can see within range. The target must succeed on a wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another wisdom saving throw. On a success, the spell ends on the target.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.

Slot Level Progression
Base
2nd
1 target
Slot
3rd
2 targets
Slot
4th
3 targets
Slot
5th
4 targets
Slot
6th
5 targets
Slot
7th
6 targets
Slot
8th
7 targets
Slot
9th
8 targets

About Hold Person

Hold Person is a Level 2 level spell from the school of Enchantment.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Enchantment

Learn more

Enchantment spells influence or control the minds of others.

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