Spell Reference All Spells

Fireball

3rd-level · Evocation

Source 5e 2014 Rules

Casting Time
Action
Range
150 feet
Duration
Instantaneous
Components
V, S, M
Material Component

A tiny ball of bat guano and sulfur.

Source Information
Combat Reference
Damage
8d6 Fire
Saving Throw
Dexterity
Target
1 point
Area
20-ft. sphere
Description

A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.

At Higher Levels

When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Slot Level Progression
Base
3rd
8d6
Fire
1 target
Slot
4th
9d6
Fire
1 target
Slot
5th
10d6
Fire
1 target
Slot
6th
11d6
Fire
1 target
Slot
7th
12d6
Fire
1 target
Slot
8th
13d6
Fire
1 target
Slot
9th
14d6
Fire
1 target

About Fireball

Fireball is a Level 3 level spell from the school of Evocation.

This spell has a casting time of action , and a range of 150.0 ft (45.7 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.

School of Magic: Evocation

Learn more

Evocation spells manipulate magical energy to produce destructive or constructive effects.

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