Spell Reference All Spells

Chain Lightning

6th-level · Evocation

Source 5e 2014 Rules

Casting Time
Action
Range
150 feet
Duration
Instantaneous
Components
V, S, M
Material Component

A bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins.

Source Information
Combat Reference
Damage
10d8 Lightning
Saving Throw
Dexterity
Target
1 creature
Description

You create a bolt of lightning that arcs toward a target of your choice that you can see within range. Three bolts then leap from that target to as many as three other targets, each of which must be within 30 feet of the first target. A target can be a creature or an object and can be targeted by only one of the bolts. A target must make a dexterity saving throw. The target takes 10d8 lightning damage on a failed save, or half as much damage on a successful one.

At Higher Levels

When you cast this spell using a spell slot of 7th level or higher, one additional bolt leaps from the first target to another target for each slot level above 6th.

About Chain Lightning

Chain Lightning is a Level 6 level spell from the school of Evocation.

This spell has a casting time of action , and a range of 150.0 ft (45.7 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, one additional bolt leaps from the first target to another target for each slot level above 6th.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: High-level spell with game-changing potential. Reserve for climactic moments or major plot points.

School of Magic: Evocation

Learn more

Evocation spells manipulate magical energy to produce destructive or constructive effects.

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