Spell Reference All Spells

Burning Hands

1st-level · Evocation

Source 5e 2014 Rules

Casting Time
Action
Range
Self
Duration
Instantaneous
Components
V, S
Source Information
Combat Reference
Damage
3d6 Fire
Saving Throw
Dexterity
Target
1 creature
Area
15-ft. cone
Description

As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren't being worn or carried.

At Higher Levels

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Slot Level Progression
Base
1st
3d6
Fire
1 target
Slot
2nd
4d6
Fire
1 target
Slot
3rd
5d6
Fire
1 target
Slot
4th
6d6
Fire
1 target
Slot
5th
7d6
Fire
1 target
Slot
6th
8d6
Fire
1 target
Slot
7th
9d6
Fire
1 target
Slot
8th
10d6
Fire
1 target
Slot
9th
11d6
Fire
1 target

About Burning Hands

Burning Hands is a Level 1 level spell from the school of Evocation.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Evocation

Learn more

Evocation spells manipulate magical energy to produce destructive or constructive effects.

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