Source: 5e 2014 Rules
The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target, which becomes visible if it's invisible, and the target sheds dim light in a 5---foot radius and can't become invisible until the spell ends.
When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.
About Branding Smite
Branding Smite is a Level 2 level spell from the school of Evocation.
This spell has a casting time of bonus-action , and a range of Self . It has a duration of Instantaneous.
Spell Details
Complete details
Spell Details
Complete details about this spell:
-
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
-
Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
-
Concentration: Requires concentration. Maintain focus to sustain the spell's effect.
School of Magic: Evocation
Learn more
School of Magic: Evocation
Evocation spells manipulate magical energy to produce destructive or constructive effects.
Related Spells
Other similar spells you might be interested in