Spell Reference All Spells

Banishment

4th-level · Abjuration Concentration

Source 5e 2014 Rules

Casting Time
Action
Range
60 feet
Duration
1 Minute
Components
V, S, M
Material Component

An item distasteful to the target.

Source Information
Combat Reference
Saving Throw
Charisma
Target
1 creature
Description

You attempt to send one creature that you can see within range to another plane of existence. The target must succeed on a charisma saving throw or be banished. If the target is native to the plane of existence you're on, you banish the target to a harmless demiplane. While there, the target is incapacitated. The target remains there until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. If the target is native to a different plane of existence than the one you're on, the target is banished with a faint popping noise, returning to its home plane. If the spell ends before 1 minute has passed, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. Otherwise, the target doesn't return.

At Higher Levels

When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.

Slot Level Progression
Base
4th
1 target
Slot
5th
2 targets
Slot
6th
3 targets
Slot
7th
4 targets
Slot
8th
5 targets
Slot
9th
6 targets

About Banishment

Banishment is a Level 4 level spell from the school of Abjuration.

This spell has a casting time of action , and a range of 60.0 ft (18.3 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Abjuration

Learn more

Abjuration spells are protective, warding off harm or blocking magical effects.

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