Spell Reference All Spells

Animal Messenger

2nd-level · Enchantment Ritual

Source 5e 2014 Rules

Casting Time
Action
Range
30 feet
Duration
24 Hours
Components
V, S, M
Material Component

A morsel of food.

Source Information
Combat Reference
Target
1 creature
Description

By means of this spell, you use an animal to deliver a message. Choose a Tiny beast you can see within range, such as a squirrel, a blue jay, or a bat. You specify a location, which you must have visited, and a recipient who matches a general description, such as "a man or woman dressed in the uniform of the town guard" or "a red-haired dwarf wearing a pointed hat." You also speak a message of up to twenty-five words. The target beast travels for the duration of the spell toward the specified location, covering about 50 miles per 24 hours for a flying messenger, or 25 miles for other animals.

When the messenger arrives, it delivers your message to the creature that you described, replicating the sound of your voice. The messenger speaks only to a creature matching the description you gave. If the messenger doesn't reach its destination before the spell ends, the message is lost, and the beast makes its way back to where you cast this spell.

At Higher Levels

If you cast this spell using a spell slot of 3nd level or higher, the duration of the spell increases by 48 hours for each slot level above 2nd.

Slot Level Progression
Base
2nd
1 target
Slot
3rd
1 target
3 Days
Slot
4th
1 target
5 Days
Slot
5th
1 target
7 Days
Slot
6th
1 target
9 Days
Slot
7th
1 target
11 Days
Slot
8th
1 target
13 Days
Slot
9th
1 target
15 Days

About Animal Messenger

Animal Messenger is a Level 2 level spell from the school of Enchantment.

This spell has a casting time of action , and a range of 30.0 ft (9.1 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: If you cast this spell using a spell slot of 3nd level or higher, the duration of the spell increases by 48 hours for each slot level above 2nd.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
  • Ritual Casting: Can be cast as a ritual without using a spell slot. Takes 10 minutes longer.

School of Magic: Enchantment

Learn more

Enchantment spells influence or control the minds of others.

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