Spell Reference All Spells

Thunderwave

1st-level · Evocation

Source 5e 2024 Rules

Casting Time
Action
Range
Self
Duration
Instantaneous
Components
V, S
Source Information
Combat Reference
Damage
2d8 Thunder
Saving Throw
Constitution
Target
1 creature
Area
15-ft. cube
Description

You unleash a wave of thunderous energy. Each creature in a 15-foot Cube originating from you makes a Constitution saving throw. On a failed save, a creature takes 2d8 Thunder damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage only.

In addition, unsecured objects that are entirely within the Cube are pushed 10 feet away from you, and a thunderous boom is audible within 300 feet.

At Higher Levels

The damage increases by 1d8 for each spell slot level above 1.

Slot Level Progression
Base
1st
2d8
Thunder
1 target
Slot
2nd
3d8
Thunder
1 target
Slot
3rd
4d8
Thunder
1 target
Slot
4th
5d8
Thunder
1 target
Slot
5th
6d8
Thunder
1 target
Slot
6th
7d8
Thunder
1 target
Slot
7th
8d8
Thunder
1 target
Slot
8th
9d8
Thunder
1 target
Slot
9th
10d8
Thunder
1 target

About Thunderwave

Thunderwave is a Level 1 level spell from the school of Evocation.

This spell has a casting time of action , and a range of Self . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: The damage increases by 1d8 for each spell slot level above 1.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Evocation

Learn more

Evocation spells manipulate magical energy to produce destructive or constructive effects.

Related Spells

Other similar spells you might be interested in