Spell Reference All Spells

Shining Smite

2nd-level · Transmutation Concentration
Classes Paladin

Source 5e 2024 Rules

Casting Time
Bonus-Action
Range
Self
Duration
1 Minute
Components
V
Source Information
Combat Reference
Damage
2d6 Radiant
Roll
Attack Roll
Target
1 creature
Description

The target hit by the strike takes an extra 2d6 Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can't benefit from the Invisible condition.

At Higher Levels

The damage increases by 1d6 for each spell slot level above 2.

Slot Level Progression
Base
2nd
2d6
Radiant
1 target
Slot
3rd
3d6
Radiant
1 target
Slot
4th
4d6
Radiant
1 target
Slot
5th
5d6
Radiant
1 target
Slot
6th
6d6
Radiant
1 target
Slot
7th
7d6
Radiant
1 target
Slot
8th
8d6
Radiant
1 target
Slot
9th
9d6
Radiant
1 target

About Shining Smite

Shining Smite is a Level 2 level spell from the school of Transmutation.

This spell has a casting time of bonus-action , and a range of Self . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: The damage increases by 1d6 for each spell slot level above 2.

Casting Tips

2 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
  • Concentration: Requires concentration. Maintain focus to sustain the spell's effect.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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