Source: 5e 2024 Rules
The target hit by the strike takes an extra 2d6 Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can't benefit from the Invisible condition.
The damage increases by 1d6 for each spell slot level above 2.
About Shining Smite
Shining Smite is a Level 2 level spell from the school of Transmutation.
This spell has a casting time of bonus-action , and a range of Self . It has a duration of Instantaneous.
Spell Details
Complete details
Spell Details
Complete details about this spell:
-
At Higher Levels: The damage increases by 1d6 for each spell slot level above 2.
Casting Tips
2 tips
Casting Tips
Consider these tips when casting this spell:
-
Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.
-
Concentration: Requires concentration. Maintain focus to sustain the spell's effect.
School of Magic: Transmutation
Learn more
School of Magic: Transmutation
Transmutation spells change the properties of creatures, objects, or the environment.
Related Spells
Other similar spells you might be interested in