Spell Reference All Spells

Private Sanctum

4th-level · Abjuration
Classes Wizard

Source 5e 2024 Rules

Casting Time
1 Minute
Range
120 feet
Duration
24 Hours
Components
V, S, M
Material Component

a thin sheet of lead

Source Information
Combat Reference
Target
1 creature
Description

You make an area within range magically secure. The area is a Cube that can be as small as 5 feet to as large as 100 feet on each side. The spell lasts for the duration.

When you cast the spell, you decide what sort of security the spell provides, choosing any of the following properties:

  • Sound can't pass through the barrier at the edge of the warded area.
  • The barrier of the warded area appears dark and foggy, preventing vision (including Darkvision) through it.
  • Sensors created by Divination spells can't appear inside the protected area or pass through the barrier at its perimeter. - Creatures in the area can't be targeted by Divination spells.
  • Nothing can teleport into or out of the warded area.
  • Planar travel is blocked within the warded area. Casting this spell on the same spot every day for 365 days makes the spell last until dispelled.
At Higher Levels

You can increase the size of the Cube by 100 feet for each spell slot level above 4.

Slot Level Progression
Base
4th
1 target
Slot
5th
1 target
Cube can be up to 200 feet on a side.
Slot
6th
1 target
Cube can be up to 300 feet on a side.
Slot
7th
1 target
Cube can be up to 400 feet on a side.
Slot
8th
1 target
Cube can be up to 500 feet on a side.
Slot
9th
1 target
Cube can be up to 600 feet on a side.

About Private Sanctum

Private Sanctum is a Level 4 level spell from the school of Abjuration.

This spell has a casting time of 1minute , and a range of 120.0 ft (36.6 m) . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: You can increase the size of the Cube by 100 feet for each spell slot level above 4.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.

School of Magic: Abjuration

Learn more

Abjuration spells are protective, warding off harm or blocking magical effects.

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