Spell Reference All Spells

Jump

1st-level · Transmutation

Source 5e 2024 Rules

Casting Time
Bonus-Action
Range
Touch
Duration
1 Minute
Components
V, S, M
Source Information
Combat Reference
Target
1 creature
Description

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

At Higher Levels

You can target one additional creature for each spell slot level above 1.

Slot Level Progression
Base
1st
1 target
Slot
2nd
2 targets
Slot
3rd
3 targets
Slot
4th
4 targets
Slot
5th
5 targets
Slot
6th
6 targets
Slot
7th
7 targets
Slot
8th
8 targets
Slot
9th
9 targets

About Jump

Jump is a Level 1 level spell from the school of Transmutation.

This spell has a casting time of bonus-action , and a range of Touch . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: You can target one additional creature for each spell slot level above 1.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Ideal for low-level encounters and utility situations. Consider environmental interactions for creative problem-solving.

School of Magic: Transmutation

Learn more

Transmutation spells change the properties of creatures, objects, or the environment.

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