Spell Reference All Spells

Freedom of Movement

4th-level · Abjuration

Source 5e 2024 Rules

Casting Time
Action
Range
Touch
Duration
1 Hour
Components
V, S, M
Material Component

a leather strap

Source Information
Combat Reference
Damage
10d6 Cold
Saving Throw
Constitution
Target
1 creature
Area
60-ft. sphere
Description

You touch a willing creature. For the duration, the target's movement is unaffected by Difficult Terrain, and spells and other magical effects can neither reduce the target's Speed nor cause the target to have the Paralyzed or Restrained conditions. The target also has a Swim Speed equal to its Speed.

In addition, the target can spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature imposing the Grappled condition on it.

At Higher Levels

You can target one additional creature for each spell slot level above 4.

Slot Level Progression
Base
4th
10d6
Cold
1 target
Slot
5th
10d6
Cold
2 targets
Slot
6th
10d6
Cold
3 targets
Slot
7th
10d6
Cold
4 targets
Slot
8th
10d6
Cold
5 targets
Slot
9th
10d6
Cold
6 targets

About Freedom of Movement

Freedom of Movement is a Level 4 level spell from the school of Abjuration.

This spell has a casting time of action , and a range of Touch . It has a duration of Instantaneous.

Spell Details

Complete details

Complete details about this spell:

  • At Higher Levels: You can target one additional creature for each spell slot level above 4.

Casting Tips

1 tips

Consider these tips when casting this spell:

  • Tactical Use: Mid-tier spell with significant tactical impact. Great for resource management challenges.

School of Magic: Abjuration

Learn more

Abjuration spells are protective, warding off harm or blocking magical effects.

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